And yes, the fcr + fhr (spirit = 55fhr) far out way the +2 combat skills from HoZ. Max res on pally shields are 45 so look for one that has high res. So would using one of these as spirit over HoZ be of benefit? Would i need to sink alot more into dex in order to get max block with one? Will the FCR outweigh the benefit of +2 combat skills on the HoZ? Items used for Runewords must be gray text items, normal, exceptional, or Elite.Low Quality, Superior, and Ethereal can be used, but you can not use magical, Rare, Set, Crafted, or Unique items, even if they have the correct number of sockets. Things to consider: Without his HoZ on, he has 134 Str and I do not want to add any str to use this shield, so that leaves Two quest items, Khalim's Flail and Khalim's Will, are maces.I have a hammerdin with fairly standard gear, one thing i really dislike is his sloooow ass casting speed and i am considering using a spirit with high resist instead of his Umd HoZ. Like other blunt weapons, maces are compatible with Barbarian Mace Mastery, and have an inherent +50% damage to undead modifier.Ĭlubs, maces, hammers and scepters are all labeled "mace class" in-game, but the four weapon types have distinct properties. Magic and rare maces can have either Barbarian or Paladin skill prefixes. Mace damage scales with the wielder's Strength, with each point of Strength equivalent to 1% enhanced damage. This Paladin is a jack-of-all-trades, excelling at every farming strategy. Few things beat plunging into hordes of monsters and rapidly hacking them to bits The Zealer effortlessly slaughters legions of demons and Uber Bosses just the same. Maces are one-handed blunt, melee weapons in Diablo II. The Zeal Paladin or Zealer is the perfect marriage of fun and power. Hellfire Unique Maces - Thunderclap ( War Hammer) Diablo I Unique Maces - Gnarled Root ( Spiked Club/ Club)
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